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Leadership – Describe the Stress of Combat

Describe stresses of combat
Training Support Package (TSP) for the Marine Battle Skills Test (BST)

TASK: Describe stresses of combat
CONDITION: Without the aid of references STANDARD: Without omitting key components
ESTIMATED TIME TO TRAIN: 10 minutes
ESTIMATED TIME TO TEST: 2 minutes per Marine

PERFORMANCE STEPS:

1. Describe the effects of extreme risk
2. Describe the effects of extreme fear
3. Describe the effects of the “Fog of War”
4. Describe the effects of discomfort
5. Describe the effects of fatigue
6. Describe the effects of casualties
7. Describe the effects of boredom

REFERENCES:

1. MCRP 6-11B Marine Corps Values: A User’s Guide for Discussion Leaders
2. MCRP 6-11C Combat Stress

SUPPORT REQUIREMENTS: NA

PERFORMANCE STEP 1: Describe the effects of extreme risk.

Extreme risk is the possibility of suffering harm or loss. The noise and sights of combat can have a traumatic, shocking effect on the senses, causing confusion and extraordinary stress.

PERFORMANCE STEP 2: Describe extreme fear.

Extreme fear is the alarm and agitation caused by the expectation or realization of danger. These mental factors can all have profound effects on the morale and efficacy of a Marine. Leaders must be attuned to the mental state of their Marines in order to maintain an operationally effective force.

PERFORMANCE STEP 3: Describe the “Fog of War.”

Fog of War describes the confusion and uncertainty caused by internal friction, the enemy, and battlefield effects such as chaotic noises, mental and physical fatigue, and fear.

PERFORMANCE STEP 4: Describe the effects of discomfort.

Discomfort is annoyance and displeasure Marines suffer when wet, cold, hungry, thirsty, and/or weary. Discomfort can have tremendous negative effects on a Marine’s morale. Marines can be adversely affected by discomfort which can result in a decreased ability to perform their duties.

PERFORMANCE STEP 5: Describe the effects of fatigue.

Fatigue is physical and mental weariness due to exertion. As Marines become increasingly fatigued, the ability to make sound and timely decisions becomes degraded. Leaders must understand the effects of fatigue and know when to provide rest.

PERFORMANCE STEP 6: Describe the effects of casualties.

Casualties are Marines who are injured or killed. Less obvious are the psychological casualties and losses of strength that occur in combat when a Marine observes death and destruction, or becomes apprehensive that he might not “measure up” as a Marine under fire, or otherwise might let their buddies down. Casualties have a significant impact on individual and unit morale. The loss of fellow Marines directly impacts all of those in a unit. Remove the dead and wounded from the combat area as soon as possible. Proper care for wounded has a great effect upon morale.

PERFORMANCE STEP 7: Describe the effects of boredom.

Long periods of inactivity are command in combat and can lead to careless behavior or degraded readiness. Leaders must ensure their Marines do not become complacent.

Describe stresses of combat
Evaluation Checklist

EVALUATOR(S):
MARINE TRAINED:
DATE:
SUPPORT REQUIREMENTS: NA
EVALUATOR NOTE: Marines must answer or perform all the questions below without error in order to pass this event. The evaluator will guide the Marine being tested through the checklist by asking questions.
Performance Step Instructor Notes Pass or Remediate
1. Describe the effects of extreme risk.
Marine should state extreme risk is the possibility of suffering harm or loss. The noise and sights of combat can have a traumatic, shocking effect on the senses, causing confusion and extraordinary stress.
2. Describe extreme fear. Marine should state extreme fear is the alarm and agitation caused by the expectation or realization of danger.
3. Describe the “Fog of War.”
Marine should state the Fog of War describes the confusion and uncertainty caused by internal friction, the enemy, and battlefield effects such as chaotic noises, mental and physical fatigue, and fear.
4. Describe the effects of discomfort. Marine should state discomfort is annoyance and displeasure suffered when wet, cold, hungry, thirsty, and/or weary. Discomfort can have tremendous negative effects on a Marine’s morale and ability to perform their duties.
5. Describe the effects of fatigue. Marine should state fatigue is physical and mental weariness due to exertion. As Marines become increasingly fatigued, the ability to make sound and timely decisions becomes degraded.
6. Describe the effects of casualties. Marine should state that casualties are Marines who are injured or killed. Less obvious are the psychological casualties occur in combat when a Marine observes death and destruction, or might let their buddies down. Casualties have a significant impact on individual and unit morale.
7. Describe the effects of boredom. Marine should state long periods of inactivity are command in combat and can lead to careless behavior or degraded readiness. Leaders must ensure their Marines do not become complacent.

 

Describe stresses of combat
Training Support Package (TSP) for the Marine Battle Skills Test (BST)